Missions 01, 02, 08, 12, 12.5, 13 When grappling an Angel, rapidly press A C-down to raise your synch ratio. Running Attacks 0-59 Tackle Up on Analog A, Jump Kick Up on Analog A. 60-99 Tackle Up on Analog A, Jump Kick 2 Up on Analog A. 120-129 Leap Up Strike Up on Analog A, Mounted Face Mangle Up on Analog A.Do this even though it is just an animation that you can't control. 60-99 Tackle 2 Up on Analog, A, Jump Kick 2 Up on Analog A. 60-99 (With Progressive Knife) Running Tackle Up on Analog A, Jump Kick Up on Analog A. 100-119 (With Progressive Knife) Running Tackle Up on Analog A. Mission 08 From this pont on, your synch ratio doesn't go below 100% Basic Attacks 0-39 Punch A button. 130 or higher Leap Up from Face Grab Up on Analog A, Mounted Twisting Face Mangle Up on Analog A.Pressing and holding down C-down button will raise your AT Field. If you're close enough, you can tear through an Angels AT Field if you raise it when you're close enough and if its own ATF is up (true in Missions 01 and 02.) Tap A and C-down rapidly when this happens.Your ATF gauge will show how much longer till the Angel's ATF can hold, but if you fail, you are open for a counterattack from the enemy.Orange means you can raise your ATF and You cant when its green.It takes time to charge your ATF so the longer your ATF is up, it takes twice as long to charge it.Another is the detail of each single model in the game.So far, no other game released has this much detail.
Simulation 02 Target: Angel 09 "Matariel" Weapon: Pallet Gun Obective: Shoot down 10 Matariels with under 300 shots to get an A ranking.Although that doesn't make my view of thisgame change any. Eva 64 follows the entire (almost) sequence of events that happened in the TV series all the way to the Movie.What surprised me the most aboutthis game is that it has graphics that I thought I'd never see in a Nintendo64 game: "Full Motion Video" OK, not really but it does have somealbeit a few seconds worth!3D Action Battle: Missions 01, 02, 08, 12, 12.5, 13 Watch this gauge! Synch Ratio The Synch Ratio determines how well you can fight inside an Evangelion unit.The higher synch ratio you have, the more attacks are at your diposal. Grappling 0 - 10 Below 40% means you can't pilot an Eva PERIOD! 0-39 High toss Up on Analog stick A B, Body Blow Up on Analog stick, A B. 100 or higher Body Demolish Up on Analog A B, Penetrating Cut Up on Analog, A B.